Sunday, 11 November 2018

Assassin's Creed: Altaïr's Chronicles



Assassin's Creed: Altaïr's Chronicles is a video game released for the Nintendo DSAndroidiOSwebOSSymbianJava ME and Windows Phone. It is a prequel to the 2007 video game Assassin's Creed, developed by Gameloft Bucharest and published by Ubisoft. It was released in the United States on February 5, 2008. It features two new cities, Tyre and Aleppo; and the three original cities, JerusalemAcre, and Damascus; but does not include Masyaf. Unlike the original Assassin's Creed, the game is not told through the perspective of Desmond Miles, but rather the perspective of Altaïr Ibn-La'Ahad, although the menu screens do take place in the Animus.




Assassin's Creed: Altaïr's Chronicles takes advantage of the Nintendo DS features.The game's main gameplay featured a 3D platform-puzzle game format with third person hack-and-slash combat and more limited stealth maneuvering. The touchscreen is utilized for mini-games, like interrogation and pickpocketing, as well as displaying a map during standard gameplay. The game's combat system consists primarily of weak attacks, strong attacks, blocks, and combos of the three with the sword, while bombs and projectiles are made available in later gameplay. Seven different weapons are available, including the hidden retractable blade, a sword, crossbow, explosive bombs, smoke bombs, and throwing knives. The game also features three different levels of difficulty, allowing for more experienced players to take on a bigger challenge. Unlike the console/PC versions of Assassin's Creed, however, the game does not feature open-world gameplay or any form of free-roaming.


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